Post by Verlorin on Aug 9, 2007 1:47:12 GMT -5
((Under Construction))
Barbarian: Barbarian are known as being ferrel fighters. They normally do not wear heavy armor and like wearing light armor like leather and such. They tend to be unpredictable in combat and there rage is unstoppable. They cannot use magic but there rage is there main strength.
Bard: Bard's are the musicians and story tellers of the world. They are also capable of casting spells but there main strength is creating illusions and manipulating there music through music. They are also a jack of all trades and naturally can do the most basic thing easily. Bards normally love traveling in groups to learn new tales and to seek adventure.
Cleric: Cleric's are somewhat like Paladins but more of a Support type class. They are a holy wanderer he use there powers to heal the sick and slay anyone who would try to take advantage of the weak. They gain the powers of whatever there deity is and they will do anything to gain there Deities favor.
Druid: Druids are the protectors of nature. They normally live in small villages or away from society to just be with nature. They enjoy aiding lost travelers and making sure the woods are safe from those who wish to harm it. If anyone wished to harm nature they would call upon the spirits of nature or animal companions to help defend the woods. They normally befriend and live along side of rangers.
Fighter: Fighters are the over all warriors of this world. They normally are well versed in several forms of combat and tend to the knights or the town guardsmen of cities and villages. They can almost pick up any weapon and use it affectively and have great strength and tactical knowledge. Only downside is they cannot use magic.
Monk: Monks are normally a wandering stranger with a code. They do not wear much armor and refuse to use weapons. They are armed with normally there body or a quarter staff which they can turn into a deadly weapon. Normally they are trained since child hood and each monk abides by a certain code. Monks can become extremely powerful at high levels. Their punch becomes fatal.
Paladin: Paladins are normally holy warriors who abide by the law and enforce it. They uphold the values of there faith and they defend the people who cannot be defended. Combined with there holy powers bestowed upon them by there god and there intense combat training they are a foe worth fighting.
Ranger: A ranger is a warrior trained to defend nature. They noramally live in the woods and aid lost travelers find there path. They are normally armed with a bow and a longsword and they know how to survive. They can communicate with animals quite effectively and later on within there training can take on druid like abuilites.
Rogue: Rogue's are very shady types of people. They normally work as assassins and thief's. They were light armor and move swiftly and silently. Though they are not physically strong there swiftness and stealth makes them hard prey to track.
Sorcerer: A Sorcerer is someone with natural magical talent. They are born with magical blood which allows them to manipulate the magic around them without being taught. Magical blood pumps through there veins which makes them very quick and adept spell casters. Some can even summon a fireball by just snapping there fingers.
Wizard: Wizards on the other hand study for a long time to learn how to use magic. They are forced to call upon ancient words to cast there spells. Though Unlike the sorcerer there spells are given more precision and can use more without exhausting them selves. A wizard is normally characterized by a large spell book they carry around.
Barbarian: Barbarian are known as being ferrel fighters. They normally do not wear heavy armor and like wearing light armor like leather and such. They tend to be unpredictable in combat and there rage is unstoppable. They cannot use magic but there rage is there main strength.
Bard: Bard's are the musicians and story tellers of the world. They are also capable of casting spells but there main strength is creating illusions and manipulating there music through music. They are also a jack of all trades and naturally can do the most basic thing easily. Bards normally love traveling in groups to learn new tales and to seek adventure.
Cleric: Cleric's are somewhat like Paladins but more of a Support type class. They are a holy wanderer he use there powers to heal the sick and slay anyone who would try to take advantage of the weak. They gain the powers of whatever there deity is and they will do anything to gain there Deities favor.
Druid: Druids are the protectors of nature. They normally live in small villages or away from society to just be with nature. They enjoy aiding lost travelers and making sure the woods are safe from those who wish to harm it. If anyone wished to harm nature they would call upon the spirits of nature or animal companions to help defend the woods. They normally befriend and live along side of rangers.
Fighter: Fighters are the over all warriors of this world. They normally are well versed in several forms of combat and tend to the knights or the town guardsmen of cities and villages. They can almost pick up any weapon and use it affectively and have great strength and tactical knowledge. Only downside is they cannot use magic.
Monk: Monks are normally a wandering stranger with a code. They do not wear much armor and refuse to use weapons. They are armed with normally there body or a quarter staff which they can turn into a deadly weapon. Normally they are trained since child hood and each monk abides by a certain code. Monks can become extremely powerful at high levels. Their punch becomes fatal.
Paladin: Paladins are normally holy warriors who abide by the law and enforce it. They uphold the values of there faith and they defend the people who cannot be defended. Combined with there holy powers bestowed upon them by there god and there intense combat training they are a foe worth fighting.
Ranger: A ranger is a warrior trained to defend nature. They noramally live in the woods and aid lost travelers find there path. They are normally armed with a bow and a longsword and they know how to survive. They can communicate with animals quite effectively and later on within there training can take on druid like abuilites.
Rogue: Rogue's are very shady types of people. They normally work as assassins and thief's. They were light armor and move swiftly and silently. Though they are not physically strong there swiftness and stealth makes them hard prey to track.
Sorcerer: A Sorcerer is someone with natural magical talent. They are born with magical blood which allows them to manipulate the magic around them without being taught. Magical blood pumps through there veins which makes them very quick and adept spell casters. Some can even summon a fireball by just snapping there fingers.
Wizard: Wizards on the other hand study for a long time to learn how to use magic. They are forced to call upon ancient words to cast there spells. Though Unlike the sorcerer there spells are given more precision and can use more without exhausting them selves. A wizard is normally characterized by a large spell book they carry around.