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Charecter Submissions Submit you're Characters here. |
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Alivon Triarion by alivon Sept 16, 2007 19:45:08 GMT -5 |
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The Archive of Ages All the need to knows are located here! |
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Story Arch One by Verlorin Aug 11, 2007 1:54:09 GMT -5 |
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General Board You can talk about anything here |
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Suggestions by Dulcea Aug 10, 2007 14:16:37 GMT -5 |
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Accepted Charecters Characters who are accepted here! |
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Mindin Crale by Verlorin Aug 15, 2007 14:30:31 GMT -5 |
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Forged by Steel All Weapons and Armor will be posted here. |
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Armor of Aroria by Verlorin Aug 9, 2007 20:53:03 GMT -5 |
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Baldur's Gate - 1 Viewing This port city is both shelter and life-line for the folk of the Coast. It is the only place to buy many luxury goods and offers the discerning shopper the widest selection of goods anywhere in the Sword Coast region. Sub-boards: Hall of Wonders, Elfsong Tavern, The Blade and Stars, The Blushing Mermaid, The Helm and Cloak, Three Old Kegs |
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Beregost Tired travelers on the Coast way between Baldur's Gate and Amn often stop in Beregost. It's located just off the road about a day's travel on horseback south of where the Way of the Lion that leads to Candlekeep branches off. Sub-boards: The Song of the Morning, High Hedge, Thunderhammer Smithy, The Burning Wizard, Feldepost's Inn, The Jovial Juggler |
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Looking for Work by mindin Sept 3, 2007 16:18:20 GMT -5 |
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Candlekeep This citadel of learning stands on a volcanic horn, overlooking the sea. It is a many-towered fortress, once the home of the famous seer Alaundo, and preserves his predictions along with all the written records and learning of the Realms that can be assembled. |
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The Friendly Arm This walled hamlet located on the Coast Way several days north of Beregost consists of a stone keep with stables, gardens, a horse pond, and caravan wagon sheds. It also features a few houses, a large meeting hall with a grand many pillared entrance, and a temple to Garl Glittergold, chief god of the gnomes. |
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Warlock's Crypt The mighty lich Laroch dwells here in a city of the undead. Many adventurers have claimed to have destroyed him, but the Shadow King always rised again to rule over his city of wraiths, wights, liches, vampires, and hosts of lesser undead, crom crawling claws to monster zombies. |
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Dragonspear Castle Over the years, Dragonspear Castle has become a name equated with great evil-as dread a name as Hellgate Keep. Once the proud castle of Daeros Dragonspear, a famous adventurer of the north, Dragonspear has become a ruin inhabited by wave after wave of evil creatures. |
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Hammer Hall West of Mr. Hlim, near the shores of Highstar Lake, is a pit half full of loose rubble. An opening cut in its rock walls leads into the Halls of the Hammer, a long-abandoned dwarf hold. Moderator: Dulcea |
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Orogoth In the heart of the High Moor stands a notorious ruin-a beacon for treasureseekers from all over the Sword Coast. Tales of heaps of gems caught the imagination of greedy Amnian merchants so strongly that Orogoth found it's way into the lore learned by ever wide-eyed child. |
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Secomber This village of 900 folk rests on the northwestern bank of the confluence of the Unicorn Run, the cool, clear river that runs down from the mysterious heart of the High Forest, and the Delimbiyr, the watery road to the eastern wildernesses of the High Frontier. Sub-board: The Seven Stringed Harp |
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The road to Scomber by Dulcea Sept 23, 2007 13:37:42 GMT -5 |
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Boareskyr Bridge This bridge over the Winding Water was first built by the famous adventurer Boareskyr, Over the centures, several bridges have stood here, the most recent built after the Time of Troubles. |
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Durlag's Tower This massive, isolated keep stands atop a rock pinnacle south of the Wood of Sharp Teeth. Only adventurers should approach this seemingly deserted fortress-death awaits within...Seriously. |
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Gullykin This halfling village lacks an inn or tavern, but it is the nearest settlement to the adventurers' lure of Durlag's Tower, and so it often serves as a supply based for interpid explorers of the tower. |
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Drawn Swords This small village occupies a solitary crag. The crag is located just east of Northdark Wood and halfway between the Hill of Lost souls and Hill's Edge. Sub-board: The Sword and Dragon |
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Evereska This verdant valley and walled city of the elves is the greatest known concentration of moon elven Fair Folk remaining. |
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Returning to one's people by Dulcea Aug 15, 2007 22:19:45 GMT -5 |
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The Greycloak Hills Once known as the Tomb Hills, these high, grass-girt hills were settled by the elves of Evereska a few decages ago, ostensibly to deal with the many banshees there. Now they're always cloaked in mist-part of a powerful ward that warns the elves of intruders and negates certain magics. |
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Halfway Inn Despite its name, this establishment is far more than an inn. It is more a community to which the name of the inn is applied. Halfway Inn functions as a tavern, stables, and storehouse, and as the center of a caravan camping area and trading compound. |
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The Well of Dragons Many folk have heard fireside tales about this place-but most folk in the area think it's purely a bard's fancy, a mythical place designed to add color to a ballad or tale. Here many dragons have gone to die. Admin their huge, tumbled bones adorned wtih treasure they wore or bore here lies the guardian of the place-The Dire Dragon. |
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Kingdom of Aramoor This vast kingdom rules a small area and are known for being a peaceful kingdom last to enter war. Though it is small greed still runs amongst the people and the heirs. |
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The Halls Of Rememberance (Betrayal) by Dulcea Aug 18, 2007 17:38:43 GMT -5 |
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Asbravn This small town is the market center of the famers of the southern Vale. They trade with each other and with traveling merchants in the central market rather than taking their trade to the cities where someone else will make a profit from their food, not them. |
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Darkhold Today, this black stone fortress is feared and hated by folk all over the Coast lands. Don't be lured by tales of mighty spells and secret ways by which to reach treasure! |
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Dougan's Hole *needs info* |
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Caer-Konig *need info* |
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Bremen *Need info* |
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Bryn Shander A more unique city in Icewind Dale. It does not rely on the knuckle head trout in the lake for most of it's profits, it does not even have docks on the lake. It instead relies on the merchant caravans from lusken, and the dwarves, scrimshanders, smiths, and other crafters who sell they're wares in the city. |
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Termalaine is the second-northernmost settlement of Ten Towns, and the third biggest, and is said to be the most beautiful of the settlements, sprawling with tree plantings around the widely scattered houses that are placed behind rubble walls to protect them against the wind |
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Lonelywood one of the smallest of Ten Towns, it would be the least defended in the event of an attack. The halfing Regis is known as a hero here. |
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Targos Targos is amongst the smallest of the Ten-Towns of Icewind Dale. It sits on the southernmost shore of the Maer Dualdon along a series of high cliff walls that shelter its port from the savage winter winds..[1] |
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Easthaven *needs info* |
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Good Mead *info needed* |
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Caer-Dineval *need info* |
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